Sprint 11 – The Weather Man – Planning


Week of March 26th, 2017


  • The state of our WARP CORP has declined of late, but can still be considered ~pretty decent~
  • The Extinction-Level-Event (ELE) has crept toward ~45 weeks away. Man!

It’s been raining non-stop over here at WARP CORP HQ, and I gotta tell ya, your boy is starting to go rain crazy

I always knew the seemingly boundless motivation wasn’t going to last, but I’m still surprised how hard it’s been to get some of it back since my accidental vacation. I’ve still been working nearly every day since my last post, but I haven’t bothered doing anything ‘sprint’ related as I felt too unfocused.

I’m hoping to fix that this week and go back to more focused and impactful work.


Much of this sprint is on ‘soft’ stuff – getting focused, going back to the pomodoro method, planning the next few changes, and so on.

In a couple weeks I’ll release the largest demo for Village Monsters since I began working on it. It’s absolutely packed with changes and features, so this week will also be focused on finishing up big changes so that next week can be dedicated mostly to polish

Beyond that, I’ve been creating a lot of art assets for the game, and while I’m still no artist I am feeling more confident. I hope to ride that feeling and churn out a whole bunch of sprites – trees, villagers, furniture, and a lot more


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