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PRE-SPRINT 13 – YEAR OF THE SWITCH – RETROSPECTIVE

PRE-SPRINT 13 – YEAR OF THE SWITCH – RETROSPECTIVE

YEAR OF THE SWITCH

Week of January 1st, 2017

OVERVIEW

What a good week. First, I had a ton of success in learning GameMaker and porting old code and concepts over to it. I had been worried that I wouldn’t ‘jive’ with the GameMaker Language or GMS in general, but I genuinely love it and find it really interesting and easy to work with

As promised, this time I have actual GIFs to share again, so you know things are going great šŸ™‚

This was my 2nd-to-last week at work, and was also the first chance I had to tell my coworkers I was leaving. As was expected, it was crushingly melancholy. I’ve said this a few times, but it would be so much easier if I was leaving my job for another job, or if I was leaving because IĀ hated my boss or my coworkers or whatever.

But I don’t! I love them all. They were all so supportive and genuinely interested in what I was doing, and it’s making leavingĀ even harder.

I also now know more than ever that I’m making the right move. What remains is one last workweek – 5 days more days of ties and commutes and Outlook. After that? Well…

…guess we’ll find out

HIGHLIGHTS

  • Learned aĀ tonĀ in GameMaker. I seriously learned more in these last 7 days then the last 7 years previous
  • Discovered a new user of MindMaps: Using it to create a Product Map of sorts.
  • Did a lot of coding, adding in basic movement, dialog, and a tileset I had created long ago
  • Continued to use tools and processes such as Pomodoros and KanbanFlow

LOWLIGHTS

  • Really none, other than the sadness of my transition

SHOW & TELL