Village Monsters – Alpha 2 Release Notes

Here it is! The first Village Monsters demo of the post-Kickstarter era. It’s called Alpha 2, and it’s hopefully a big improvement on Alpha 1. If you’re a Kickstarter backer that has pledged $25 or above you should be getting an email soon with instructions on how to download it. If you don’t fall in that category but still want to grab the latest demo then keep an eye out later this week for some news there. As always, you can send feedback via the in-game feedback system, or to my email, or to my Twitter. I read it all, so send as much as you want! Now let’s look at the big list of changes…

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On Alpha 2, Too

We’re barreling toward the first release of the post-Kickstarter demo of Village Monsters, so I wanted to take some time to talk about what that means. First, the release date: Alpha 2 will be made available on December 11th, 2017! Following Alpha 2 will be several Feedback Releases which will come out between the 11th and the end of December.

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Development Diary – Improving on graphics, fishing, and sounds

I’m still having trouble getting my sea legs, assuming “sea legs” means making time for regular updates! I don’t think anyone has ever used the phrase like that before, but I’m nothing if not a pioneer! Anyway, it’s still technically the weekend, so I’m not late yet. There’s a lot to talk about, so let’s dig into this week’s Village Monsters Developer Diary!

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