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Month: September 2017

Village Monsters Alpha 1.05 – Out Now!

Village Monsters Alpha 1.05 – Out Now!

The latest demo for Village Monsters, Alpha 1.05, is now out and ready to download.

This patch release contains many fixes and improvements received via feedback from the Kickstarter campaign. Additionally, it also contains a rough prototype for gardening, a new type of activity.

As always, you can grab the latest demo here, or on GameJolt, Itch.io, and IndieDB. Have fun!

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Village Monsters has Launched on Kickstarter!

Village Monsters has Launched on Kickstarter!

Help Me Build a Village

Oh, hello there! Village Monsters is now live on Kickstarter!

Nearly nine months ago to the day I quit my job to create games. When I left I was excited and nervous and happy and anxious – and these are all the same emotions I feel today!

I’m having the time of my life doing this. This Kickstarter represents the first opportunity to make this new life sustainable, but there’s plenty of cool things coming down the road. I want to thank everyone who has joined me along for the ride!

Let’s go make a game, yeah?

Village Monsters Alpha 1.02 – Out Now!

Village Monsters Alpha 1.02 – Out Now!

Happy Waning Gibbous, Y’all

No full moon? Big deal! I can release a new demo whenever I want, and that’s exactly what I’ve done!

Ok, so this is just Alpha 1.02 which contains the core features of Alpha 1 + some extra bugfixing, polish, and even a few new features

Go download it!

As with Alpha 1, it comes with the usual warnings: there’s plenty of missing content, placeholder features, bugs, and more. However! The game has reached a level of stability and features that I feel comfortable graduating it from Pre-Alpha to Alpha

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