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Month: November 2016

Pre-Sprint 4: Retrospective

Pre-Sprint 4: Retrospective

Overview

Man, I got a *ton* done this sprint. Lots of dev work. Lots of porting previous prototypes into a more finalized design. Refactoring. A whole bunch!

Looking ahead, it seems likely that this sudden increased velocity will continue for a time, but can’t last forever. Still, I’m enjoying it while it lasts

Development

+ Added variable tail wagging animations

+ Created entities for dog and bugs

+ Added bugs. Like, flies, not coding bugs

+ Also added coding bugs

+ Then I added way more bugs

+ Implemented state system

+ Implemented new map

+ Basic physics

+ Created entity for human

+ Lots of refactoring!

+ Rudimentary day/night prototyping

Demo

peek-2016-11-04-20-56

peek-2016-11-05-19-04

sure